I am a 3d Prop artist (hard/soft surface) and 3D Concept artist, specialising in the creation
of characters, vehicles and assets, in the scifi, fantasy and horror genres.
Currently working within games development for quite some time, I have become quite versatile and adept in the creation of 3d game art and 3d concept
art, using various software's such as Zbrush, 3ds Max, Substance Painter, Photoshop and After Effects.
My experience also incorporates in-game, PBR asset creation and knowledge of the Unreal and Creation Kit engines.
With the ability to guide and excite an already existing idea with a polished, stylish and professional, approach, my skills can help any project.
www.linkedin.com/in/
jef-wall-6a4285318